Finally, some actual movement in my rankings! 😮 As I’ve explained before, I’m not the kind of person to bump a series up or down just to make a post more interesting, not when I can grumble about the season’s anime being predictably good/bad/stable instead, so as ever these are an accurate representation of my thoughts on this week’s episodes. 🙂
1 – Psycho-Pass 2 ep 9 (↑ 2)
2 – Parasyte -the maxim- ep 10 (↓ 1)
3 – Hitsugi no Chaika – Avenging Battle ep 9 (↑ 1)
4 – Shingeki no Bahamut: Genesis ep 8 (↓ 2)
6 – Akame ga Kill! ep 22 (↑ 1)
7 – Selector Spread WIXOSS ep 9 (↑ 1)
8 – Shirobako ep 9 (↑ 3)
9 – Gugure! Kokkuri-san ep 9 (↑ 3)
10 – Fate/stay night: Unlimited Blade Works ep 8 (↓ 1)
11 – Donten ni Warau ep 9 (↑ 3)
12 – Amagi Brilliant Park ep 9 (↓ 6)
13 – Akatsuki no Yona ep 9 (↓ 3)
14 – Tribe Cool Crew ep 9 (↓ 1)
Donten ni Warau may have failed in the character department, but it still manages to be quite good when it focuses on the plot instead. Quite a few surprises this week – turns out the older brother wasn’t the true vessel of Orochi after all, so died for nothing. The younger brother is manipulated by Kagami Naoto into seeking revenge against the government. And the middle brother? Seems he’s the real Orochi! The biggest plot twist came after the ending credits, however, when we learned that Shirasu has been desiring the resurrection of Orochi all along! 😮
A record high ranking for Shirobako! The highlight of the episode was definitely Director Kinoshita overcoming his writer’s block, and coming up what sounds like one of the most epic closing scenes to any anime ever. But, it also sounds as though it’s going to be a nightmare for the animators, and poor Aoi who’s in charge of the episode! We also got to see more of what Misa’s job in 3D animation involves… lots and lots of tyres, apparently.
Quite the drop for Amagi Brilliant Park! This week’s episode wasn’t bad, but it certainly wasn’t as funny as I’ve come to expect from the show. It focused on the Elementario Fairies, who weren’t exactly wowing the crowds with their lack of teamwork. But after accidentally pressing a button that should never, ever be pressed, the four found themselves taking part in a series of trials. Trials which coincidentally happened to match the strengths of one member and the main weakness of another, forcing them to co-operate in order to escape. It got a bit predictable after the first trial, though the vote of death at the end was a fun twist (and meant we never got to learn what Sylphy’s weakness is, if she even has one).
Fate/stay night: Unlimited Blade Works is definitely no Fate/Zero… my complaints are the same as in earlier posts, the cast of Shiro and Rin just aren’t as interesting compared with the older and more experienced leads that were Kiritsugu and Irisviel. The Servants aren’t bad, but /Zero’s Rider and Caster were certainly more fun than their /stay night counterparts too. Combined with the slower pacing, which means that more time is spent focusing on said characters and less on the battles, and you’re left with a beautifully animated but otherwise mediocre series at best.
When I picked it up, I expected Tribe Cool Crew would be able to put up a bit more competition against the rest of my lineup, but I guess now that the excitement of the early character introduction and dance crew forming episodes is over, all that remains is training in preparation for Dance Road. It remains one of the most fun shows in my lineup though, no depth or complexity, just amusing characters and great dance animation to catchy music. This week focused on Kanon, and her constant fears resulting from over-thinking everything. But while her street dancing remains a secret from her family, her school was quick to approve… and so we got to see her dance solo in front of an audience of cheering senbei. No, really.